I ordered mugs…
Posters, stickers, bookmarks…
Since sunday I’ve been working on a tool to help me in managing the files with list of words… because I’ve made another change for PowerPack, that is – introduced maturity levels. I called the tool Uuk, which is a name of organgutan librarian in Discworld. Yesterday Uuk reached level at which it can be shown outside, and so I made short video presenting it. Tadam!
It’s a AIR application, which uses minimalcomps for UI. I was timing the implementation, so I know it took me exactly 14h and 23 minutes to make it at this stage.
Why I needed such tool is briefly explained and demonstrated at beginning of above video. Btw, sorry for the bad quality… currently I’d rather work on PowerPack than spend even 3 hours making polished video.
What Uuk allows me to do:
+ easy filter/search for words, in all maturity levels (or a combination of them)
+ add, edit and remove words
+ quickly move words between maturity levels
+ is operated using mouse and keyboard shortcuts
+ autosave of changed words
+ log of changes during program run
What is left to code:
- “show exactly this word” (currently every word search is implicitely *wildcard*)
- case sensitive filtering
- search for duplicates
- full changelog appended to file
- tag support
- multiple languages support (target for future polish version of Ninja Cat)
Except the last two points, all should be quick and easy additions.
Yesterday at midnight the Ninja Cat and Zombie Dinosaurs PowerPack project has finished with whooping 130% funding rate from 50 people, collecting almost 3k zlotys! How is this possible, in spite of its problems at beginning?
One of the facts was that the CD Action, biggest polish player magazine, has backed PowerPack and became patron of the game.
The second thing is that the material status has changed, and extension won’t be available online f2p for everyone. At beginning it was meant to be like that, then I changed it for a one month exlusivity period, finally it became forever. So supporting project on wspieram.to was the only chance to get and play PowerPack, which made supporting the project much more sensible option. In the future most likely I’ll be selling the game through digital distribution, but the price is unknown, and for sure there won’t be so many nice bonuses.
There was also an awful lot of promotion. Really, almost all big polish internet game portals have written very positive news about PowerPack crowdfunding; some even few times. Also Krzysztof Gonciarz, PowerPack ambassador has helped a lot. Thanks goes also to wspieram.to for their huge help, and Artifex Mundi for giving out games in combination with mine.
I’ll be preparing a postmortem from this project, because I made many errors and have learned a LOT. Now, I’m finally back to developer work, and in the meantime will be printing the gadgets and sending them to backers.